The equation is (Kills + Assists/3) – Deaths), assists are divided by 3 because the multiplayer designers view an assist as. There is a specific formula Halo Infinite uses to calculate a player's KDA ratio, and it makes assists just as important as kills. Having a high KDA is a good thing, but there are lots of other strategies used to win in Halo Infinite. Players can check what their KDA is in a game by checking the in-game scoreboard, and they are shown their stats at the end of the match in the postgame menu. KDA in Halo Infinite stands for "Kills-Deaths-Assists" and can be read as either the number of each individual stat or as a calculation of three, known as a KDA Ratio. Whether they are playing ranked or quick play, Infinite players are probably going to be keeping track of their stats, and the most important one they will check is KDA. Related: Why Halo Infinite's Campaign Is A Separate Download Than Multiplayer Competitive players were also happy that Infinite's ranked playlist was available at launch, allowing them to compete in 4v4 matches and climb up the ranks. The developers have recently added new separate playlists for the classic free-for-all slayer and SWAT game modes. The different modes have the slayer, oddball, control, and capture the flag game modes available, which are played on brand-new maps inspired by previous Halo games. The multiplayer mode for Infinite features classic playlists including 12v12 Big Team Battle and 4v4 quickplay.
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